We built Uma for kids to thrive while doing what they love, play.
Project Marble is a Multiplayer Sandbox game where kids learn the skills of the future, centred on creativity and maths
Learning Through Play
We teach kids the skills they need to thrive in an uncertain future by blending mathematics, creativity and gameplay!
Intellectual Curiosity & Creativity
I want to learn and explore new things!
I enjoy expressing myself and my ideas.
Self Imposed Goals
The ability to set and pursue personal objectives driven by intrinsic motivation, fostering independence and ownership of learning.
Question Seeking
Developing a curiosity-driven mindset that values asking meaningful and exploratory questions to deepen understanding and fuel discovery.
Experimenting
The practice of testing ideas through trial and error, fostering critical thinking and adaptability by learning from successes and failures.
I welcome new environments and challenges, and believe in my ability to continuously improve.
Flexibility & Adaptability
Growth Mindset
Embracing challenges, and believing that abilities and intelligence can develop through effort, practice, and perseverance.
The capacity to recover quickly from challenges or failures, maintaining a positive outlook and determination.
Resilience
Independent Critical Thinking
I can think logically and problem solve.
I can tell the forest from the trees.
Number Sense and Spatial Sense
An intuitive understanding of numbers and their relationships. The ability to comprehend and manipulate shapes in 3D space.
Pattern Seeking & Generalising
Recognizing patterns. Analyzing patterns to make predictions and form general rules or principles.
Systems Thinking
Understanding and analyzing complex systems by identifying relationships, feedback loops, and interconnections to predict behavior and solve problems holistically.
Who we are
We’re a small but mighty team of creatives, game engineers, mathematicians, and educators united by our passion for games and learning
Alice Ursini
CEO
Novella Mazzei
Chief Creative Officer
Nic Ford
Mathematician
Riley Chang
Game Engineer
Robin Daraban
Game Engineer
Cain Rademan
Technical Artist